Compare Pokémon ROM hacks side by side
Emerald Rogue versus Unbound: a focused comparison of play structure and setup
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82 projects found
| Project | Base | Generations | Fakemon | EXP share | HM system | Platform | |||
|---|---|---|---|---|---|---|---|---|---|
| Pokémon RejuvenationJan | Pokémon Essentials | active | Not stated by the creator | The developer describes it as an exceptional challenge intended for experienced players. | Not stated by the creator | Not stated by the creator | Not stated by the creator | Windows | Developer source |
| Pokémon UnboundSkeli and the Pokémon Unbound team | Pokémon FireRed (English v1.0) | complete | 1, 2, 3, 4, 5, 6, 7 | Easy, Difficult, Expert and Insane. The higher modes expect stronger team building and mechanical knowledge. | none | configurable | streamlined | Game Boy Advance | Developer source |
| Pokemon Blue KaizoSinisterHoodedFigure, with a 2025 and 2026 disassembly remaster by CreamElDudJafar with his permission | Pokémon Blue | active | 1 | Very challenging by the developer's own billing: full six-Pokémon gym teams from mid-game, no Revives or Max Revives in battle, and a wider early wild pool to build from. | none | Not stated by the creator | streamlined | Game Boy | Developer source |
| Pokémon Crystal KaizoSinisterHoodedFigure, with a 2025 and 2026 disassembly remaster by CreamElDudJafar with his permission | Pokémon Crystal, version 1.1 | active | 1, 2 | Hard by design, but the developer describes the curve as steady overall rather than spiky. Revives, Max Revives and Revival Herbs are disabled during battles, and encounter rates are rebalanced in both directions. | Not stated by the creator | Not stated by the creator | streamlined | Game Boy Color | Developer source |
| Pokémon Emerald LegacyTheSmithPlays as project manager and developer, with cRz Shadows as lead developer and Aerogod, Disq, Isona, ZuperZACH, Karlos and Regi | Pokémon Emerald, built on the pret Emerald disassembly. A clean base ROM has SHA-1 f3ae088181bf583e55daf962a92bb46f4f1d07b7, and a correctly patched version 1.1.4 ROM has SHA-1 cbd71af65ee3dcd53280a6a12014bfb11e8f626a | active | 1, 2, 3 | Deliberately measured: the team states it is not making a new game, nor a Kaizo game that is insanely difficult. Boss, rival and Elite Four fights are rebuilt and the level curve is adjusted, with no level caps. | none | Not stated by the creator | streamlined | Game Boy Advance | Developer source |
| Pokémon Rekindled RedThirteen1355 and Elwin, with sprites by MkLXIV, MrDollSteak and Dragoon | Pokémon FireRed, built on Deokishisu's FRLG+ version 1.5.1 as its base hack | active | 1, 2, 3 | Smarter trainers modelled on the later Drayano hacks, with wild encounters and trainer teams overhauled beyond what Fire Red Omega did. | none | Not stated by the creator | classic | Game Boy Advance | Developer source |
| Pokémon AshGray Versionmetapod23 | Pokémon FireRed (English) — the developer states only "Hack of: Pokemon FireRed" and never names a revision | beta | 1 | The only difficulty-related mechanic the developer names is that Charmeleon and Charizard disobey until the Charizard Chills event. | none | Not stated by the creator | streamlined | Game Boy Advance | Developer source |
| Pokémon Blazed GlazedDatudou | Pokémon Emerald (English) | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Blazing EmeraldNot stated by the creator | Pokémon Emerald (English) — the project uses the Emerald battle engine | active | 1, 2, 3 | A steep but fair curve according to the project's own description, with important battles challenging and no extreme level spikes, and with enemy trainers no longer using items in battle. A hard difficulty is selectable at the start. | Not stated by the creator | configurable | classic | Game Boy Advance | Developer source |
| Pokémon BrownKoolboyman originally; the current 20th Anniversary Edition is led by Suloku with RainbowDevs, nsomniart and AV Hacks | Pokémon Red | complete | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy | Developer source |
| Pokémon Coral Versioncoraldev | Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc | beta | 1, 2, 3, 4, 5, 6, 7 | Described as challenging, without further detail. | Not stated by the creator | Not stated by the creator | streamlined | Game Boy Color | Developer source |
| Pokémon CrystalDustSierraffinity, previously known as diegoisawesome; development is now led by Deokishisu | Pokémon Emerald (English, U) | active | 1, 2, 3 | No rebalancing is stated. The developers deliberately kept the original battle mechanics, and specifically rejected the physical and special split to preserve them. | none | classic | classic | Game Boy Advance | Developer source |
| Pokémon Dark RisingDarkRisingGirl | Pokémon FireRed (English) — the developer's own thread prefix labels it a FireRed hack; she names no revision | Not stated by the creator | 1, 2, 3, 4, 5 | Not stated by the creator | Not stated by the creator | classic | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Dark Rising 2DarkRisingGirl and DarkRisingKid | Pokémon FireRed (English) — the developers name no revision | beta | 1, 2, 3, 4, 5, 6 | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon DesolationCaz, with Ruby, Posty, Crim, Yumil, Darius and Cass | Not stated by the creator | beta | 1, 2, 3, 4, 5, 6, 7, 8 | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | PC | Developer source |
| Pokémon Flora Sky12345, also known as Sky | Pokémon Emerald (English) — from the developer's own thread prefix labelling it an Emerald hack; he names no exact base ROM on any reachable page | complete | 1, 2, 3, 4, 5 | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Glazed (pokeemerald port)TrainerX493, with HunarPG, AVeryUncreativeUsername, Datudou, Ryoncai, Captain Kennedy, Shiny Till Dawn, Lulleh and PCG credited | Not stated by the creator | active | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Glazed DXLetsPlay5913 | Pokémon Glazed, itself built on an English Pokémon Emerald ROM | complete | 6, 7, 8, 9 | Raised level caps for the Gym Leaders and the Elite Four, with overpowered early TMs pushed later and Spore and Leaf Blade restricted. | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokemon Mega Power1158 | Pokémon Emerald (English) — the developer labels it an Emerald hack but does not name the revision | complete | 1, 2, 3, 4, 5, 6, 7 | Players in his thread describe the difficulty as a little high. | Not stated by the creator | configurable | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon OrangePia Carrot | Pokémon Crystal — the 2026 patch requires Crystal v1.1, the USA and Europe revision 1 | complete | 1, 2 | Not stated by the creator | Not stated by the creator | configurable | streamlined | Game Boy Color | Developer source |
| Pokemon Order Destroyed: The Prequel to Dark Rising 3DarkRisingGirl and DarkRisingKid | Not stated by the creator | Not stated by the creator | Not stated by the creator | Survival style: the developers state that losing in-game ends the hack. | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Red++JustRegularLuna, whose repository now sits under the account name TheFakeMateo | Pokémon Red, built on the pokered disassembly, with the audio engine taken from Crystal | complete | Not stated by the creator | Your choice at patch time: the Normal patch gives boss trainers smarter AI, the Hard patch gives every trainer that AI. | none | party-wide | classic | Game Boy Color | Developer source |
| Pokemon Resolute Version1158 | Pokémon Emerald (English) — the developer tells players to patch a clean Emerald ROM but does not name the revision | complete | Not stated by the creator | Not stated by the creator | Not stated by the creator | configurable | classic | Game Boy Advance | Developer source |
| Pokémon Ruby Destiny - Broken Timelinedestinedjagold | Pokémon Ruby (English, US v1.0) — the developer states it will not work with a v1.1 Ruby ROM | beta | 1, 2, 3, 4, 5, 6 | Trainers reward less prize money, and trainer battles are optional — you talk to a trainer to start one. | some | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Ruby Destiny - Life of Guardiansdestinedjagold | Pokémon Ruby (English, US v1.0) — the developer states the patch will not work on v1.1 | complete | 1, 2, 3, 4, 5 | Deliberately tightened economy: the developer states that trainers reward less money and that items are priced up — a Poké Ball that normally costs 200 costs 350 here. | some | classic | classic | Game Boy Advance | Developer source |
| Pokémon Ruby Destiny - Reign of Legendsdestinedjagold | Pokémon Ruby (English, US v1.0) — the developer says plainly to patch a v1.0 Ruby ROM | complete | 1, 2, 3, 4 | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Ruby Destiny - Rescue Rangersdestinedjagold, with a 2021 patch fix credited to hacksrepairman | Pokémon Ruby (English, US) — the developer states the ROM must have the MUGS intro | complete | Not stated by the creator | Not stated by the creator | some | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Run & Bundekzeh | Not stated by the creator | active | Not stated by the creator | The project is presented as a difficulty hack, and the developer's own changelogs cover battle behaviour. | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Saiph#Vytron | Pokémon FireRed (English) — the developer does not name the revision and warns that different 1.0 ROMs cause glitches when patching | complete | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Saiph 2#Vytron | Pokémon FireRed (USA), revision 1.0 | complete | 1, 2, 3, 4, 5, 6, 7, 8 | Two modes the player picks: Hero and Vigilante. | Not stated by the creator | configurable | streamlined | Game Boy Advance | Developer source |
| Pokémon Shiny Gold SigmaAiolia.leo | Pokémon FireRed (English) — the developer states only that it is a hack of FireRed | active | 1, 2, 3, 4, 5, 6, 7 | The developer describes reinforced leaders, new Ex-Elites, 28 gym leaders with rematches, four Champions and a Battle Frontier. | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Sors#Vytron | Not stated by the creator | complete | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Sors 2#Vytron | Pokémon FireRed (USA), revision 1.0 | beta | Not stated by the creator | Chosen by the player: Hero Mode brings trainer scaling, forced Set mode, harder bosses, limited saving and level caps, and can be combined with Randomizer and Level Scaling. | Not stated by the creator | configurable | streamlined | Game Boy Advance | Developer source |
| Pokémon Sovereign of the SkiesTeam SotS — SBird on development and story, Dragonflye on maps and story, Ipatix as sound engineer, Pseico as sound artist, Lennybitao on graphics and Cookie on story | Pokémon Emerald (U) | beta | 1, 2, 3, 4, 5, 6, 7 | You choose it yourself: the team offers selectable difficulty levels. | Not stated by the creator | Not stated by the creator | streamlined | Game Boy Advance | Developer source |
| Pokémon Theta Emerald EXLCCoolJ95 | Pokémon Emerald (English) — the developer states the patch should work on 16 MB Emerald ROMs | complete | 1, 2, 3, 4, 5, 6 | The developer added a harder difficulty in February 2017. A raised level cap is mentioned, but the exact number is stated differently in different posts. | none | Not stated by the creator | streamlined | Game Boy Advance | Developer source |
| Pokémon Theta Emerald RenevLCCoolJ95 | Pokémon Emerald (English) — the developer does not name the revision | complete | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Theta Emerald: The Last DanceLCCoolJ95 | Pokemon - Emerald Version USA/Europe | complete | Not stated by the creator | Easier by design, because the EXP Share is always on and cannot be disabled. | Not stated by the creator | party-wide | streamlined | Game Boy Advance | Developer source |
| Pokemon Victory Fire1158 | Pokémon Emerald (English) — the developer labels it an Emerald hack but does not name the revision | active | 1, 2, 3, 4, 5 | Not stated by the creator | none | configurable | classic | Game Boy Advance | Developer source |
| Pokémon XenoverseWeedleTeam | Not stated by the creator | complete | Not stated by the creator | Not stated by the creator | some | Not stated by the creator | streamlined | PC | Developer source |
| Pokémon: Liquid CrystalLinkandzelda, with Synyster Zeikku, Jambo51, Magnius, FIQ and Ray Maverick credited | Pokémon FireRed (English, v1.0) | beta | Not stated by the creator | Raised Pokémon levels, redone movesets for rivals and gym leaders, and revamped battle scenarios. | none | Not stated by the creator | classic | Game Boy Advance | Developer source |
| Pokémon Adventure - Red ChapterAethestode | Pokémon FireRed (English, v1.0) | beta | Not stated by the creator | Not stated by the creator | some | Not stated by the creator | classic | Game Boy Advance | Developer source |
| Pokémon Blaze Black & Volt WhiteDrayano | Pokémon Black or Pokémon White, English European or US version. The developer does not name a revision. | complete | 1, 2, 3, 4, 5 | Every trainer in the game has a modified team and levels rise faster. There are no separate difficulty modes. | none | Not stated by the creator | Not stated by the creator | Nintendo DS | Developer source |
| Pokémon Blaze Black 2 & Volt White 2Drayano | Pokémon Black 2 or Pokémon White 2, US version only. The developer does not name a revision. | complete | 1, 2, 3, 4, 5 | Two modes. In Normal, Gym Leaders have three to five Pokémon; in Challenge Mode, they have full teams. | none | Not stated by the creator | Not stated by the creator | Nintendo DS | Developer source |
| Pokémon Blaze Black 2 Redux / Volt White 2 ReduxAphexCubed and Drayano | Not stated by the creator | complete | 1, 2, 3, 4, 5 | Three modes: Easy, Challenge and Black City. Opponents are tougher than in the original. | none | Not stated by the creator | Not stated by the creator | Nintendo DS | Developer source |
| Pokémon Crystal ClearShockSlayer | Not stated by the creator | complete | 1, 2 | Gyms scale with your badges and each area has a difficulty rating. There is a full Nuzlocke mode with configurable rules, started by holding SELECT at NEW GAME. | none | Not stated by the creator | streamlined | Game Boy Color | Developer source |
| Pokémon Emerald Imperiumiriv24 | Pokémon Emerald, unmodified. The developer does not name a revision and explicitly says he cannot supply a game file. | complete | 1, 2, 3, 4, 5, 6, 7, 8, 9 | Multiple difficulty modes, including a mode with minimal grinding. A harder mode is on the developer’s wishlist. | none | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Emerald KaizoNot stated by the creator | Not stated by the creator | complete | 1, 2, 3 | The developer describes it as an extremely hard mode that forgives no misclick or mistake. | none | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Emerald RoguePokabbie | Pokémon Emerald | active | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Fire AshNot stated by the creator | Standalone RPG Maker XP game inspired by Pokémon FireRed and Emerald | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | PC · Android | Developer source |
| Pokémon Heart & SoulLil Dill and the Heart & Soul development team | Pokémon Emerald Version (U) | complete | 1, 2, 3 | Recommended and custom presets, adjustable level caps, party limits, EXP multipliers, trainer scaling, Nuzlocke rules and optional challenge modes. | none | configurable | streamlined | Game Boy Advance | Developer source |
| Pokémon IberiaEricLostie | Not stated by the creator | complete | Not stated by the creator | Not stated by the creator | some | Not stated by the creator | Not stated by the creator | Windows · macOS · Android | Developer source |
| Pokémon Inclement EmeraldBuffelSaft | Not stated by the creator | active | 1, 2, 3, 4, 5, 6, 7 | Three modes. Normal: opponents have no EVs. Hard: opponents receive increasingly strong EV distributions. Challenge: your bag is restricted and the Shift battle style is disabled. | none | party-wide | streamlined | Game Boy Advance | Developer source |
| Pokémon Infinite FusionFrog and the Infinite Fusion team | Not stated by the creator | active | 1 | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Windows · Linux · Android | Developer source |
| Pokémon Light PlatinumWesleyFG | Pokémon Ruby (English, v1.0 or v1.1) | complete | 1, 2, 3, 4, 5 | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon QuetzalTenma | Pokémon Emerald, US version. The developer does not name a revision. | active | 1, 2, 3, 4, 5, 6, 7, 8, 9 | Not stated by the creator | none | Not stated by the creator | Not stated by the creator | PC · Game Boy Advance · Android · iOS | Developer source |
| Pokémon R.O.W.E.BelialClover | Not stated by the creator | active | 1, 2, 3, 4, 5, 6, 7, 8 | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon RebornNot stated by the creator | Pokémon Essentials on RPG Maker XP | complete | 1, 2, 3, 4, 5, 6, 7 | The challenge comes from team composition, moves and the game’s own field-effect system, rather than higher levels. | none | Not stated by the creator | Not stated by the creator | Windows · macOS · Linux · Android | Developer source |
| Pokémon Renegade PlatinumDrayano | Pokémon Platinum. The developer supplies separate patches for version 1 and version 1.1 of the base game: RenegadePlatinum3541 and RenegadePlatinum4997. | complete | 1, 2, 3, 4 | Opponents use Pokémon from the entire National Dex at higher levels, around level seventy at the Elite Four. Major battles feature full teams of six with high IVs and custom moves. The Elite Four and Champion randomly choose from four teams during the first round. | none | Not stated by the creator | streamlined | Nintendo DS | Developer source |
| Pokémon Sacred Gold & Storm SilverDrayano | Pokémon HeartGold or SoulSilver, US version, completely clean. The developer does not name a revision. | complete | 1, 2, 3, 4 | Gym Leaders and major trainers use six Pokémon, with revised teams and a higher level curve. | none | Not stated by the creator | Not stated by the creator | Nintendo DS | Developer source |
| Pokémon Saffron VersionNot stated by the creator | Pokémon Emerald. The developer does not name a revision. | active | 1, 2, 3, 4, 5, 6, 7 | Not stated by the creator | some | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Snakewood VersionCutlerine | Pokémon Ruby (English) | beta | 1, 2, 3, 4, 5 | The developer lists a slightly increased difficulty level as a feature but gives no further detail. | some | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Ultra Violet VersionLocksmithArmy | Pokémon FireRed (English) | complete | 1, 2, 3 | Not stated by the creator | none | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon VegaPokemon Vega Team, completely anonymous. The English translation is by Dr. Akimbo. | English Fire Red (v1.0) | complete | 1, 2, 3 | Not stated by the creator | some | classic | classic | Game Boy Advance | Developer source |
| PokéRoguePagefault Games | None. This is an original game rather than a ROM hack, written in TypeScript on the Phaser framework. | active | 1, 2, 3, 4, 5, 6, 7, 8, 9 | Not stated by the creator | none | Not stated by the creator | Not stated by the creator | Browser | Developer source |
| Pokémon FireRed: Rocket Editioncolonelsalt | Pokémon FireRed (USA), revision 1.0 | complete | Not stated by the creator | A story-led FireRed remix. The creator does not publish formal difficulty modes or an official difficulty rating. | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Elite ReduxProject Elite Redux | Pokémon Emerald (USA) | active | 1, 2, 3, 4, 5, 6, 7, 8, 9 | Easy, Ace and Elite modes are documented. All retain the project's strategic-battle focus, while the zero-grind systems remove most preparation friction rather than removing team-building decisions. | some | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Emerald CrestAaghat / RomHackStudios | Pokémon Emerald (USA) | active | 1, 2, 3, 4, 5, 6, 7, 8, 9 | The creator documents dynamic difficulty scaling. Exact presets, level caps and boss configurations are not listed on the checked public pages. | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Radical Redsoupercell & koala4 | Pokémon FireRed (USA), revision 1.0 | beta | 1, 2, 3, 4, 5, 6, 7, 8, 9 | Challenge-first. The creator ranks Hardcore as the hardest option, followed by Restricted and Normal variants. Easy plus Minimal Grinding is the most approachable configuration, but is still harder than an official Pokémon game. | Not stated by the creator | configurable | streamlined | Game Boy Advance | Developer source |
| Pokémon Team Rocket EditionDragonsden | Pokémon Emerald (USA) | active | 1, 2, 3, 4, 5, 6, 7, 8, 9 | The creator documents one current English mode and identifies several deliberately demanding battles, including the Zapdos and Lt. Surge sequence. | some | Not stated by the creator | streamlined | Game Boy Advance | Developer source |
| Pokémon AñilEricLostie | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | PC · Android | Developer source |
| Pokémon GaiaSpherical Ice | Pokémon FireRed (English v1.0) | complete | 1, 2, 3, 4, 5, 6 | Not stated by the creator | none | classic | classic | Game Boy Advance | Developer source |
| Pokémon Modern Emeraldresetes12 and contributors | Pokémon Emerald (English; matching clean base required) | active | 1, 2, 3, 4 | Easy, Normal and Hard, with optional level caps, party limits, EXP multipliers, Nuzlocke settings, randomizer controls and additional challenges. | none | configurable | streamlined | Game Boy Advance | Developer source |
| Pokémon NovaPhionGames | Standalone RPG Maker project set in Ultra Megalopolis | complete | 1, 2, 3, 4, 5, 6, 7, 8, 9 | The creator describes the game as slightly harder than an average official Pokémon game while remaining beatable. Rank Leaders show their type and maximum level before battle. | Not stated by the creator | Not stated by the creator | Not stated by the creator | Windows · Android | Developer source |
| Pokémon InsurgenceNot stated by the creator | Standalone RPG Maker XP and Pokémon Essentials project | active | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Windows · macOS | Developer source |
| Pokémon ÓpaloEricLostie | Not stated by the creator | complete | Not stated by the creator | Not stated by the creator | some | Not stated by the creator | Not stated by the creator | PC · Android | Developer source |
| Pokémon TitanEricLostie | Not stated by the creator | complete | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | Not stated by the creator | PC · Android | Developer source |
| Pokémon CloverThe Clover team (40+ community contributors) | Pokémon FireRed (USA), revision 1.0 | Not stated by the creator | Not stated by the creator | Custom EXP gain mechanics and soft level caps before the next boss are documented. | some | Not stated by the creator | streamlined | Game Boy Advance | Developer source |
| Pokémon Crystal LegacyTheSmithPlays & cRz Shadows | Pokémon Crystal disassembly (pokecrystal) | active | 2 | Hardcore Mode is documented. | Not stated by the creator | Not stated by the creator | Not stated by the creator | Game Boy Color | Developer source |
| Pokémon Zeta/Omicronthesuzerain & Sir_Willis_CMS | Standalone RPG Maker XP project | beta | 1, 2, 3, 4, 5, 6 | Not stated by the creator | some | Not stated by the creator | Not stated by the creator | Windows · macOS | Developer source |
| Pokémon Polished CrystalRangi42 and contributors | Pokémon Crystal disassembly | active | 1, 2 | The documented default uses Set battle style, improved boss teams and AI, and a steadily rising level curve whose final trainer reaches level 100. | Not stated by the creator | Not stated by the creator | classic | Game Boy Color | External links paused |
| Pokémon LazarusNemo622 | Pokémon Emerald (English; matching clean base required) | complete | 1, 2, 3, 4, 5, 6, 7, 8, 9 | Multiple difficulty and level-cap options are available; confirm the exact version 2.0 behaviour in the included documentation before starting. | Not stated by the creator | configurable | Not stated by the creator | Game Boy Advance | Developer source |
| Pokémon Emerald SeaglassNemo622 | Pokémon Emerald (English) | complete | 1, 2, 3 | Original-style default difficulty, optional Hard Mode and an optional soft level cap. | none | configurable | streamlined | Game Boy Advance | Developer source |