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Game Boy Advance

Pokémon: Liquid Crystal

Linkandzelda's Crystal remake for Game Boy Advance, covering Johto, Kanto and a third region — the Orange Islands — with a five-stage day cycle, seasonal weather and Generation 4 battle mechanics.

Beta Catalog source check 28 Sep 2026
PlatformsGame Boy Advance
DeveloperLinkandzelda, with Synyster Zeikku, Jambo51, Magnius, FIQ and Ray Maverick credited
VersionBeta 3.3.00512
DistributionROM patch
Base gamePokémon FireRed (English, v1.0)
Patch formatIPS patch, rebuilt as a rolling Live Beta with an incrementing build number
Base revisionv1.0
Save goes to the next versionNot stated by the creator
Quick answers

Straight answers

What is the latest version of Pokémon: Liquid Crystal?
Latest version: Beta 3.3.00512.
What is the latest catalog note?
28 Sep 2026 — Profile added. Read the dated note
How do I update Pokémon: Liquid Crystal?
Confirm the current creator-owned patch instructions, then re-patch a clean, unmodified base ROM you already own. Save compatibility between versions depends on the developer’s instructions; do not assume saves carry over. Checked creator/source route
Is Pokémon: Liquid Crystal finished?
Status: beta. Campaign: A rolling Live Beta covering Johto, Kanto and the Orange Islands. The developer stopped development without declaring it finished. The developer has stated that development stopped years ago and will not continue, and has given open permission for anyone to continue, re-release or re-base the project with credits. The Live Beta remains the last build he published.
Which base game does Pokémon: Liquid Crystal need?
Base game: Pokémon FireRed (English, v1.0). Patch format: IPS patch, rebuilt as a rolling Live Beta with an incrementing build number
Which platforms and emulators are confirmed?
Patch onto a clean English FireRed v1.0 ROM. · The developer recommends Visual Boy Advance 1.8.0 Beta 3, and notes that gpSP and Gameboid also work. · Pocket Deal Radar links only the developer's thread, never a pre-patched ROM or a mirror.
Which ROM does Pokémon Liquid Crystal need?
A clean English FireRed v1.0 ROM, patched with the developer's IPS patch.
Does Liquid Crystal really have the Orange Islands?
Yes. The developer lists the Orange Islands as a third region alongside Johto and Kanto, with the story continuing there.
Is Pokémon Liquid Crystal still being worked on?
No. The developer has said development stopped years ago and will not continue, and has given anyone permission to continue or re-base the project with credits.
Which build am I playing?
The build number is shown on the intro screen. The developer asked players to quote it when reporting bugs.
Save this gameSaved only on this device · last checked 28 Sep 2026

What kind of adventure is it?

The story follows the original Crystal, with a large number of extra events and one addition the original never had: the Orange Islands, a third region where the plot continues after Johto and Kanto.

Pokémon availableThe developer describes Generation 4 mechanics and a large addition of new Pokémon and trainer sprites, but never states which generations are available.
At a glance

Recorded gameplay details

Region

Johto, Kanto and the Orange Islands

Campaign

A rolling Live Beta covering Johto, Kanto and the Orange Islands. The developer stopped development without declaring it finished.

Difficulty

Raised Pokémon levels, redone movesets for rivals and gym leaders, and revamped battle scenarios.

Recorded features

  • Johto and Kanto, plus the Orange Islands as a third region to explore
  • Five times of day — Morning, Day, Sunset, Evening and Night — driven by the real clock
  • Season-based weather effects
  • The Generation 4 physical and special split, with experience awarded the way Black and White do it
  • Raised Pokémon levels and redone movesets for rivals and gym leaders
  • Remixed Johto, Kanto and Orange Islands music, new and hidden areas, an underwater Dive area and a new berry-growing system

Known limits

  • The developer has stopped development for good; nothing here is being fixed any more
  • It remains a Live Beta rather than a finished release, and no bug list was published with it
  • The developer's own website is gone, so the thread is the only surviving source
  • Save compatibility between builds is only mentioned in passing by the developer, never stated as policy
  • Because permission was given for others to continue the project, builds circulating under this name may not be his
Quality of life

Recorded convenience features

  • Five times of day driven by the real clock, plus season-based weather
  • The Generation 4 physical and special split
  • A build number on the intro screen, so you always know which build you are playing
  • A new berry-growing system

Before you update or start

  1. Patch onto a clean English FireRed v1.0 ROM.
  2. The developer recommends Visual Boy Advance 1.8.0 Beta 3, and notes that gpSP and Gameboid also work.
  3. Pocket Deal Radar links only the developer's thread, never a pre-patched ROM or a mirror.

Safe patch boundary

  1. Open the checked project source below, then confirm the current patch instructions through a creator-owned route before downloading.
  2. Patch format: IPS patch, rebuilt as a rolling Live Beta with an incrementing build number. Read the bundled instructions before patching.
  3. Use your own legally obtained copy of the required base game: Pokémon FireRed (English, v1.0).
  4. Back up the in-game save before changing a patched build.

We never host ROM files, BIOS files, prepatched games, mirrors or unofficial download bundles.

Open the checked project source Open the complete safe patching guide Check your base file and patch locally Compare all three installation models Choose a GBA emulator and check your savesPlaying Pokémon: Liquid Crystal on a handheld? Start with the device guide
Version history

What changed, and when?

Browse all dated catalog notes
  1. Profile added

    Pocket Deal Radar recorded the developer-stated FireRed v1.0 base, the IPS Live Beta model and build number, the three-region scope, the day and weather systems, the battle changes and the developer's own statement that development has ended.

Recorded sources

Linkandzelda, with Synyster Zeikku, Jambo51, Magnius, FIQ and Ray Maverick credited

The developer's own thread establishes the project name, Linkandzelda as lead developer with his credited team, the FireRed v1.0 base, the IPS format and the Live Beta build-number model, the current build 3.3.00512, the Johto, Kanto and Orange Islands scope, the five times of day, the seasonal weather, the physical and special split, the Black and White experience formula, the raised levels and redone movesets, the music and area additions, and the recommended emulators. His later post establishes that development has stopped for good and that others have permission to continue the project.

Written with AI help from recorded source notes. Catalog source checks, release reviews and save guidance have separate dates. No hands-on play or device results are recorded here.

How we check