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Emerald Rogue versus Unbound: a focused comparison of play structure and setup

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Base family
Status
Distribution
Fakemon
EXP share
HM system
Mechanics
Generation
15 projects found
ProjectBaseGenerationsFakemonEXP shareHM systemPlatform
Pokémon Emerald LegacyTheSmithPlays as project manager and developer, with cRz Shadows as lead developer and Aerogod, Disq, Isona, ZuperZACH, Karlos and RegiPokémon Emerald, built on the pret Emerald disassembly. A clean base ROM has SHA-1 f3ae088181bf583e55daf962a92bb46f4f1d07b7, and a correctly patched version 1.1.4 ROM has SHA-1 cbd71af65ee3dcd53280a6a12014bfb11e8f626aactive1, 2, 3Deliberately measured: the team states it is not making a new game, nor a Kaizo game that is insanely difficult. Boss, rival and Elite Four fights are rebuilt and the level curve is adjusted, with no level caps.noneNot stated by the creatorstreamlinedGame Boy AdvanceDeveloper source
Pokémon Blazing EmeraldNot stated by the creatorPokémon Emerald (English) — the project uses the Emerald battle engineactive1, 2, 3A steep but fair curve according to the project's own description, with important battles challenging and no extreme level spikes, and with enemy trainers no longer using items in battle. A hard difficulty is selectable at the start.Not stated by the creatorconfigurableclassicGame Boy AdvanceDeveloper source
Pokémon CrystalDustSierraffinity, previously known as diegoisawesome; development is now led by DeokishisuPokémon Emerald (English, U)active1, 2, 3No rebalancing is stated. The developers deliberately kept the original battle mechanics, and specifically rejected the physical and special split to preserve them.noneclassicclassicGame Boy AdvanceDeveloper source
Pokémon Glazed (pokeemerald port)TrainerX493, with HunarPG, AVeryUncreativeUsername, Datudou, Ryoncai, Captain Kennedy, Shiny Till Dawn, Lulleh and PCG creditedNot stated by the creatoractiveNot stated by the creatorNot stated by the creatorNot stated by the creatorNot stated by the creatorNot stated by the creatorGame Boy AdvanceDeveloper source
Pokémon Run & BundekzehNot stated by the creatoractiveNot stated by the creatorThe project is presented as a difficulty hack, and the developer's own changelogs cover battle behaviour.Not stated by the creatorNot stated by the creatorNot stated by the creatorGame Boy AdvanceDeveloper source
Pokemon Victory Fire1158Pokémon Emerald (English) — the developer labels it an Emerald hack but does not name the revisionactive1, 2, 3, 4, 5Not stated by the creatornoneconfigurableclassicGame Boy AdvanceDeveloper source
Pokémon Emerald RoguePokabbiePokémon EmeraldactiveNot stated by the creatorNot stated by the creatorNot stated by the creatorNot stated by the creatorNot stated by the creatorGame Boy AdvanceDeveloper source
Pokémon Inclement EmeraldBuffelSaftNot stated by the creatoractive1, 2, 3, 4, 5, 6, 7Three modes. Normal: opponents have no EVs. Hard: opponents receive increasingly strong EV distributions. Challenge: your bag is restricted and the Shift battle style is disabled.noneparty-widestreamlinedGame Boy AdvanceDeveloper source
Pokémon QuetzalTenmaPokémon Emerald, US version. The developer does not name a revision.active1, 2, 3, 4, 5, 6, 7, 8, 9Not stated by the creatornoneNot stated by the creatorNot stated by the creatorPC · Game Boy Advance · Android · iOSDeveloper source
Pokémon R.O.W.E.BelialCloverNot stated by the creatoractive1, 2, 3, 4, 5, 6, 7, 8Not stated by the creatorNot stated by the creatorNot stated by the creatorNot stated by the creatorGame Boy AdvanceDeveloper source
Pokémon Saffron VersionNot stated by the creatorPokémon Emerald. The developer does not name a revision.active1, 2, 3, 4, 5, 6, 7Not stated by the creatorsomeNot stated by the creatorNot stated by the creatorGame Boy AdvanceDeveloper source
Pokémon Elite ReduxProject Elite ReduxPokémon Emerald (USA)active1, 2, 3, 4, 5, 6, 7, 8, 9Easy, Ace and Elite modes are documented. All retain the project's strategic-battle focus, while the zero-grind systems remove most preparation friction rather than removing team-building decisions.someNot stated by the creatorNot stated by the creatorGame Boy AdvanceDeveloper source
Pokémon Emerald CrestAaghat / RomHackStudiosPokémon Emerald (USA)active1, 2, 3, 4, 5, 6, 7, 8, 9The creator documents dynamic difficulty scaling. Exact presets, level caps and boss configurations are not listed on the checked public pages.Not stated by the creatorNot stated by the creatorNot stated by the creatorGame Boy AdvanceDeveloper source
Pokémon Team Rocket EditionDragonsdenPokémon Emerald (USA)active1, 2, 3, 4, 5, 6, 7, 8, 9The creator documents one current English mode and identifies several deliberately demanding battles, including the Zapdos and Lt. Surge sequence.someNot stated by the creatorstreamlinedGame Boy AdvanceDeveloper source
Pokémon Modern Emeraldresetes12 and contributorsPokémon Emerald (English; matching clean base required)active1, 2, 3, 4Easy, Normal and Hard, with optional level caps, party limits, EXP multipliers, Nuzlocke settings, randomizer controls and additional challenges.noneconfigurablestreamlinedGame Boy AdvanceDeveloper source